tag:blogger.com,1999:blog-914191259119493058.post6222446872535074834..comments2024-02-12T05:31:05.189-08:00Comments on Illuminating Games: D&D, 4th EditionAnonymoushttp://www.blogger.com/profile/12654412977759874403noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-914191259119493058.post-60874649029818544362010-08-30T14:15:28.352-07:002010-08-30T14:15:28.352-07:00hell yeah.hell yeah.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-914191259119493058.post-32843346125077052972009-11-26T08:56:23.261-08:002009-11-26T08:56:23.261-08:00Maxo says...
Charisma is a prime statistic in my ...Maxo says...<br /><br />Charisma is a prime statistic in my game. Any attempt to lie, bullshit, con, etc. involves charisma checks aggressively. There are persistent NPC's with control over popular player options (You want psionic training- you have to be on good terms with the psionic organizations or you self train which is 12x longer).<br /><br />I play a modified cyclopedia which is flavored by everquest more than warcraft. You can level up, or buy once a session feats/advancement. When the player levels are unequal, you lose XP (so a given group has to have some agreement on leveling vs customizing).<br /><br />My metric for battle length is six rounds with a well equipped, customized character having about 90% damage after fighting a same level NPC foe. It takes about 90 minutes to resolve a battle.<br />D&D has become a money pump for WoTC.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-914191259119493058.post-9426187656694109342009-06-25T23:14:30.290-07:002009-06-25T23:14:30.290-07:00I wish that 4th edition had shifted all the classe...I wish that 4th edition had shifted all the classes towards 3rd edition spellcasters rather than meeting at some middle ground between Wizards and Fighters. I say this because most of the powers are "boring" with none of the potentially interesting uses of spells in 3rd editian. They basically boil down to damage (that is pretty similar across all classes) and occasionally a status effect. The blandness of this approach is even more evident in the face of the rather long battles of 4th edition because health seems unneccesarily inflated. Thus, players are often relegated to At-Will powers which are almost uniformly uninteresting.<br /><br />Still, the more casual role-players I play with like it much more than 3rd edition. However, I adapt adventures from previous adventures because the 4th edition material is terrible.Alex Carrnoreply@blogger.comtag:blogger.com,1999:blog-914191259119493058.post-12098316742318056492009-06-08T00:24:20.122-07:002009-06-08T00:24:20.122-07:00Creating a significant non-Tolkien fantasy genre w...Creating a significant non-Tolkien fantasy genre with 4e would be difficult. Generally, getting players to read more than a few pages of setting information<br />is challenging. So common assumptions about the setting tend to be useful for players. Since players generally wont read these sorts of books this means<br />fewer books (or subscriptions to DnD Insider) are sold. Which means WoTC wont make them. IMHO role playing games tend to be bad at conveying generally<br />new settings. Films and books are much better conveying these ideas. But this means your players need to have read/seen the same stories. So the lowest common denominator tends to be something like Tolkien. But really DnD is based on Conan. Recently I've read some of the Conan stories and realized how much closer it is to DnD than Tolkien. Anyway. <br /><br />What is is that you are looking for in something that is still fantasy and NT?Seannoreply@blogger.com